View Full Version : JC Interview on 3D Movies
Kaltxi folks,
I got the latest issue of 3D World magazine yesterday and there is an interview with James Cameron in there covering his views of 3D movies. I scanned the article in for you folks to read (its a great mag is you want to get into 3D Animation and stuff!):
http://www.avatar-forums.com/images/imported/2011/10/40.jpg
Alan
prowler
10-09-2011, 11:46 AM
Kaltxi folks,
I got the latest issue of 3D World magazine yesterday and there is an interview with James Cameron in there covering his views of 3D movies. I scanned the article in for you folks to read (its a great mag is you want to get into 3D Animation and stuff!):
http://www.avatar-forums.com/images/imported/2011/10/40.jpg
Alan
Thanks for posting the scan of the article :) was a nice read.
Ja'k Dawsiin
10-09-2011, 11:15 PM
thanks,Alan,for posting this. good to see JC focusing his considerable talent and energy on Avatar and Titannic,another of my favorite films. 60 frames per second will definitely make for some great screenshots.:) i wonder if they would ever do a conversion of 24fps Avatar to 60fps....hmmmm.
:)
No worries, chaps. Glad it was of interest. You kinda get the impression that film making is a bit of a sideline to James Cameron, considering all the other interests he seems to have.
Hey, I was watching the TV tonight and the BBC are bringing out a new nature series called 'Cold Planet' and the music they used from it was from Avatar - The Bioluminescence of the Night. - HELL YEAH!
Alan
Ja'k Dawsiin
11-23-2011, 11:45 PM
i wonder if JC will be doing a 3D conversion of Abyss,since he has done Titanic? :)
I think The Abyss would look really cool in 3D...all those underwater shots and also the interiors would look really great. Me thinks I need to get this on DVD or Bluray...or something! Hehehe.
Alan
allrock123
12-26-2011, 04:39 PM
I an very intresed in the switch to high frame rate 3D as I have seen examples and the improvement in image fluidity and viewing stress reduction is quite impressive, two things that will be a big factor with Avatar 2 are 4K projection compared with 2K , if you have not seen true 4K (and in the future 8K) the image detail is just astounding compared to 2K we see at most cinemas today , ($ony has anounced 4K projection for home use and has a projector on the market allready on top of that and true 4K TV is no longer a myth) Avatar 2 is a native 4k film, the second issue with 4K is you can project 2 images "at once" 2K each for 3D that is not sequencal but both left and right frames at the same time polarized for left and right eye viewing , this gets rid of the sequential timing lag and again further reduces physiological viewing stress combined with at least 48 FPS projection rate. still 3D projected in this manor has its stereo space frozen at time of creation this means the film maker "must" see in 3D for us in a natural way, often called prespective correct 3D , otherwise ones eyes hunt the scene for intresting objects to focus on and fail as those objects are not in proper focal depth, this naturly causes eye stress, creating 3D content so this does not happen takes research on how we realy see in 3D and calling the eyes to focus naturaly on the objects of intrest in the scene or lowering 3D strength to allmost nothing on scenes with quick panning motion, like the roller coaster flight scenes above pandora, 3D used creativly like in the film Hugo can be a very powerfull story telling tool. and anything that improves this is of intrest to me.
I an very intresed in the switch to high frame rate 3D as I have seen examples and the improvement in image fluidity and viewing stress reduction is quite impressive, two things that will be a big factor with Avatar 2 are 4K projection compared with 2K , if you have not seen true 4K (and in the future 8K) the image detail is just astounding compared to 2K we see at most cinemas today , ($ony has anounced 4K projection for home use and has a projector on the market allready on top of that and true 4K TV is no longer a myth) Avatar 2 is a native 4k film, the second issue with 4K is you can project 2 images "at once" 2K each for 3D that is not sequencal but both left and right frames at the same time polarized for left and right eye viewing , this gets rid of the sequential timing lag and again further reduces physiological viewing stress combined with at least 48 FPS projection rate. still 3D projected in this manor has its stereo space frozen at time of creation this means the film maker "must" see in 3D for us in a natural way, often called prespective correct 3D , otherwise ones eyes hunt the scene for intresting objects to focus on and fail as those objects are not in proper focal depth, this naturly causes eye stress, creating 3D content so this does not happen takes research on how we realy see in 3D and calling the eyes to focus naturaly on the objects of intrest in the scene or lowering 3D strength to allmost nothing on scenes with quick panning motion, like the roller coaster flight scenes above pandora, 3D used creativly like in the film Hugo can be a very powerfull story telling tool. and anything that improves this is of intrest to me.
Wow! Looks like you have a shed load of knowledge on the subject. Are you a film maker?
I guess the trick is to get it to a level that the eye cannot see any further detail and the brain cannot distiguish the 'flickering' image from what the eye's show it in real life. I presume the 8K (on large screens) and framerate 48 fps are getting close to providing this capability?
I think I've heard about persepective corrected 3D. I'm currently learning about 3D film making and reading a book called 3D Movie Making by Bernard Mendiburu. It mentions orthosteroscopy and also the debate about whether to force the audience to fuse their stereoscopic vision on what the director wants or allow them to explore the scene.
Yeah, I get your drift with reducing the stereoscopic depth on fast action as the paralax helps provide the depth cues to our brains, without frying them! One of the more recent bits I read in the book was the need to 'flow' the stereo depth between cuts so a change in shot does not cause eye strain as the brain tries to re-fuse the image.
There's quite a lot to it! But I'm enjoying learning about it. I have an Canon XF105, which incorporates features for 3D filming. If I feel confident enough I might just buy another one to actually try get a bit more into it. I've already had a go at a bit of 3D animation in 3D and a small bit of 3D film, but just with a static set up. Check it out below - you'll need some anaglyph specs though...
http://www.youtube.com/watch?v=Rz3wF2T0hT0
Hopefully they appeared 'into' the screen :nwink:
Must admit I haven't seen Hugo. Is it worth going to watch. I saw Puss in Boots and some of the 3D in there was spot on, especially the flying shots over the desert.
You are definitely right. 3D stereoscopy can be a powerful story telling tool and has to be understood and used correctly. Being a stereotograph seems not mean feat!
Alan